A lack of fibre-to-the-home (FTTH) broadband in the UK and abroad is holding back the video games industry, according to the president and CEO of Eidos, Ian Livingstone. In an exclusive interview at the FTTH Council's Conference 2013, ...
Tags: fibre, Games Industry, video games industry
From TV to mobile to the ultimate cloud gaming machine, G-cluster invites IPTV and wireless operators and game publishers to get in the cloud at CES 2013, January 8 – 11 in Las Vegas. G-cluster, a fully-featured white label service ...
Tags: Cloud Gaming, Cloud Gaming Machine, IPTV, wireless operators
Cloud gaming service OnLive has been acquired by a new owner, it said Friday. The move meant an unknown number of staff were laid off, but the company pledged to continue its operations. "The assets of OnLive have been acquired into a ...
Tags: Cloud gaming service, OnLive, new management, service
Taipei, Dec. 5, 2012 (CENS)--Industry executives have regarded an Nvidia executive's statement in a recent interview with a South Korean newspaper as the company's inclination to contract Taiwan Semiconductor Manufacturing Co. (TSMC) as its ...
Tags: Samsung, TSMC, semiconductor, 20nm process, silicon foundry, tablet PCs