On January 6, 2016, “MEI Awards” World-Wide Product Launch in Las Vegas, with its distinctive Chinese style, unveiled gorgeously at the International Consumer Electronics Show (CES 2016) . Various award-winning products were ...
Tags: News&Press Release
On October 18th, 2015, "MEI Awards" Ceremony and Product Launch (Guangzhou) was held at the Grand View Hall, 42th Floor, Westin Pazhou Hotel. 31 enterprises awarded from more than 2,600 entries and received the "Made-in-China" trophies and ...
Tags: News&Press Release
Toyota has committed to invest $50m over the next 5 years on research and development of intelligent vehicle and mobility technologies. The Japanese automaker is teaming up with Stanford University and the Massachusetts Institute of ...
As Fashion Week closes in Manhattan, New York's outer boroughs are offering a glimpse of what the best-dressed techies will be wearing this Valentines Day: electronic-embedded costumes for a video game that demands hand-holding. There's ...
Tags: Video Game, Game Innovation
People tweet about anything and everything, but a new Twitter analysis coauthored by University of Maryland computer scientist Ben Shneiderman shows much of this conversation falls into six distinct patterns or networks. The study ...
Tags: NodeXL, Twitter, Network Type, Cluster
The Unified Computer Intelligence Corporation announces the launch of the Project Ubi Odyssey. Ubi - The Ubiquitous Computer - is a device made to usher in the era of ubiquitous computing - when humans will be able to interact with ...
Tags: Ubiquitous Computer, Odyssey, LED, Ubi Portal
Google Glass doesn't do enough, is hard to interact with, and will not succeed unless Google enhances it for enterprise use, according to Aaron Levie, CEO and co-founder at cloud storage and collaboration firm Box. Speaking exclusively to ...
Tags: Google Glass, Electronics
From mundane 2D devices, integrated cameras in laptops and tablets in the future will change into powerful 3D tools that can sense movement, track emotion, and even monitor reading habits of children, according to Intel. Intel is ...
Tags: Intel, Laptop, Tablet Cameras
Human interaction with computers could improve with the new Kinect for Windows sensor, which will be better at recognizing gestures, motion and voice. Developers will be able to write applications with the sensor, announced Thursday by ...
As developers create tiny computer devices like smartwatches, one question they face is how to make tiny keyboards usable. Researchers at Carnegie Mellon University say they have a solution to that problem. They have developed what's ...
Tags: Smartwatches, Zoomable Display
Many tech companies have called for Congress to ease restrictions on high-skill immigration because they can't find qualified tech workers to fill open positions. Yet, many veteran IT tech workers say they can't find jobs. More than a ...
Tags: Veteran Tech, Computer Products
With the integration of soft circuits into textiles, apparels are changing its role from just covering a person’s body to changing visual characteristics with the physical movement of the wearer. The latest development in the ...
Tags: Soft Circuit, Apparels
Leap Motion, the motion-control software and hardware company changing the future of human/computer interaction, today announced it will launch its Leap Motion Controller exclusively in all U.S. Best Buy stores and online at BestBuy.com ...
Tags: Leap Motion, software, hardware, human/computer interaction
Swansea University has welcomed the news that it will receive over half a million pounds from the UK government to take forward its innovative research, collaboration and entrepreneurship programme. The funding, which comes from the ...
Tags: Swansea University, UK government, innovative research
IDG News Service - A prototype flexible tablet with edges that can be bent to switch between pages is expected to be shown at the International CES this week. The PaperTab has a flexible 10.7-inch grayscale screen and is being pitched as ...
Tags: prototype flexible tablet, tablet, compter, human computer interaction